Inverse Kinematics Using Sequential Monte Carlo Methods. [Citation Graph (, )][DBLP]
Estimation of Dense, Non-rigid Motion Fields from a Multi-camera Array Using a Hierarchical Mixture Model. [Citation Graph (, )][DBLP]
Learning to Look at Humans - What Are the Parts of a Moving Body?. [Citation Graph (, )][DBLP]
Continuous Hand Gesture Recognition in the Learned Hierarchical Latent Variable Space. [Citation Graph (, )][DBLP]
Real-Time 3D Body Pose Tracking from Multiple 2D Images. [Citation Graph (, )][DBLP]
Applying Space State Models in Human Action Recognition: A Comparative Study. [Citation Graph (, )][DBLP]
Bone Glow: An Improved Method for the Assignment of Weights for Mesh Deformation. [Citation Graph (, )][DBLP]
Analysis of Human Motion, Based on the Reduction of Multidimensional Captured Data - Application to Hand Gesture Compression, Segmentation and Synthesis. [Citation Graph (, )][DBLP]
Exploiting Structural Hierarchy in Articulated Objects Towards Robust Motion Capture. [Citation Graph (, )][DBLP]
Estimating Human Skeleton Parameters and Configuration in Real-Time from Markered Optical Motion Capture. [Citation Graph (, )][DBLP]
Dealing with Self-occlusion in Region Based Motion Capture by Means of Internal Regions. [Citation Graph (, )][DBLP]
Model-Based Analysis and Synthesis of Time-Varying Mesh. [Citation Graph (, )][DBLP]
Mesh Vertex Pose and Position Interpolation Using Geometric Algebra. [Citation Graph (, )][DBLP]
An Audiovisual Talking Head for Augmented Speech Generation: Models and Animations Based on a Real Speaker's Articulatory Data. [Citation Graph (, )][DBLP]