Supporting parent-child interaction in divorced families. [Citation Graph (, )][DBLP]
Use of goals and dramatic elements in behavioral training of children with ASD. [Citation Graph (, )][DBLP]
Evaluation of technology acceptance of a computer rehabilitation tool. [Citation Graph (, )][DBLP]
Smartphones to facilitate communication and improve social skills of children with severe autism spectrum disorder: special education teachers as proxies. [Citation Graph (, )][DBLP]
Robot-assisted therapy for children with autism spectrum disorders. [Citation Graph (, )][DBLP]
TREK: transportation research, education, and knowledge. [Citation Graph (, )][DBLP]
Developing a multi-user virtual environment for adolescent psychotherapy. [Citation Graph (, )][DBLP]
Designing with and for children with special needs: an inclusionary model. [Citation Graph (, )][DBLP]
Interactive and intelligent visual communication systems. [Citation Graph (, )][DBLP]
Working with children with severe motor impairments as design partners. [Citation Graph (, )][DBLP]
Designing virtual peers for assessment and intervention for children with autism. [Citation Graph (, )][DBLP]
Three-dimensional virtual learning environments for mediating social skills acquisition among individuals with autism spectrum disorders. [Citation Graph (, )][DBLP]
Designing toys with automatic play characterization for supporting the assessment of a child's development. [Citation Graph (, )][DBLP]
Semiotics artifacts, space and community: a case study on pinholes. [Citation Graph (, )][DBLP]
Can ICT support inclusion?: evidence from multi-user edutainment experiences based on 3D worlds. [Citation Graph (, )][DBLP]
Marginalized young people: inclusion through ICT. [Citation Graph (, )][DBLP]
Push-me, pull-me: describing and designing technologies for varying degrees of reflection and invention. [Citation Graph (, )][DBLP]
Sketch-based educational games: "drawing" kids away from traditional interfaces. [Citation Graph (, )][DBLP]
Youth as media art designers: workshops for creative coding. [Citation Graph (, )][DBLP]
Living labs: driving innovation through civic involvement. [Citation Graph (, )][DBLP]
Sampling young children's experiences with cultural probes. [Citation Graph (, )][DBLP]
Designing an interactive spoken help application for preschool children. [Citation Graph (, )][DBLP]
Using a mobile phone and a geobrowser to create multisensory geographic information. [Citation Graph (, )][DBLP]
Handcrafted physical syntax elements for illetterate children: initial concepts. [Citation Graph (, )][DBLP]
KEI-time traveler: visiting a past world with mobile phones to enhance learning motivation. [Citation Graph (, )][DBLP]
Parents' views of the benefits claimed in educational toy advertising. [Citation Graph (, )][DBLP]
LoRy: a locative story game to encourage playful and social learning. [Citation Graph (, )][DBLP]
Web-based multi-player games to encourage flexibility and social interaction in high-functioning children with autism spectrum disorder. [Citation Graph (, )][DBLP]