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Conferences in DBLP
- Qinxin Yu, Demetri Terzopoulos
Synthetic Motion Capture for Interactive Virtual Worlds. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:2-10 [Conf]
- Randolph M. Jones, John E. Laird, Paul E. Nielsen
Real-Time Intelligent Characters for a Non-Visual Simulation Environment. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:11-18 [Conf]
- Jan M. Allbeck, Norman I. Badler
Avatars á la Snow Crash. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:19-24 [Conf]
- Siome Goldenstein, Edward W. Large, Dimitris N. Metaxas
Dynamic Autonomous Agents: Game Applications. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:25-0 [Conf]
- Luciana Porcher Nedel, Daniel Thalmann
Modeling and Deformation of the Human Body using an Anatomically-Based Approach. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:34-40 [Conf]
- Tolga K. Capin, Maja Jovovic, Joaquim Esmerado, Amaury Aubel, Daniel Thalmann
Efficient Network Transmission of Virtual Human Bodies. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:41-48 [Conf]
- Jörn Ostermann
Animation of Synthetic Faces in MPEG-4. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:49-55 [Conf]
- Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalmann
Facial Deformations for MPEG-4. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:56-0 [Conf]
- Arthur D. Gregory, Andrei State, Ming C. Lin, Dinesh Manocha, Mark A. Livingston
Feature-based Surface Decomposition for Correspondence and Morphing Between Polyhedra. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:64-71 [Conf]
- Pascal Volino, Nadia Magnenat-Thalmann
The SPHERIGON: A Simple Polygon Patch for Smoothing Quickly Your Polygonal Meshes. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:72-78 [Conf]
- Stéphane Donikian, A. Chauffaut, Thierry Duval, R. Kulpa
GASP: From Modular Programming to Distributed Execution. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:79-87 [Conf]
- Adam D. Worrall, David Hedley, Derek J. Paddon
Interactive Animation of Soft Shadows. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:88-0 [Conf]
- Tony Ezzat, Tomaso Poggio
MikeTalk: A Talking Facial Display Based on Morphing Visemes. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:96-102 [Conf]
- Eric Cosatto, Hans Peter Graf
Sample-Based Synthesis of Photo-Realistic Talking Heads. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:103-110 [Conf]
- B. Uz, Ugur Güdükbay, Bülent Özgüç
Realistic Speech Animation of Synthetic Faces. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:111-118 [Conf]
- Aboul Ella Hassanien, Masayuki Nakajima
Image Morphing of Facial Images Transformation based on Navier Elastic Body Splines. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:119-0 [Conf]
- C. Kouadio, Pierre Poulin, P. Lachapelle
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:128-136 [Conf]
- John Isidoro, Stan Sclaroff
Active Voodoo Dolls: A Vision Based Input Device for Nonrigid Control. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:137-143 [Conf]
- Ioannis A. Kakadiaris, Dimitris N. Metaxas
Vision-Based Animation of Digital Humans. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:144-0 [Conf]
- Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru Muraki
Physically-based Animation of Volumetric Objects. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:154-160 [Conf]
- Philip Schneider, Jane Wilhelms
Hybrid Anatomically Based Modeling of Animals. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:161-169 [Conf]
- Katsuaki Kawachi, Hiromasa Suzuki, Fumihiko Kimura
Technical Issues on Simulating Impulse and Friction in Three Dimensional Rigid Body Dynamics. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:170-176 [Conf]
- N. Loofbourrow
A Compositional, Constraint-based Model of Statics. [Citation Graph (0, 0)][DBLP] CA, 1998, pp:177-184 [Conf]
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