Conferences in DBLP
David Wolfe Distinguishing Gamblers from Investors at the Blackjack Table. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:1-10 [Conf ] Konstantinos Tournavitis MOUSE(mu): A Self-teaching Algorithm that Achieved Master-Strength at Othello. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:11-28 [Conf ] Graham Kendall , Stephen Shaw Investigation of an Adaptive Cribbage Player. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:29-41 [Conf ] Ari Shapiro , Gil Fuchs , Robert Levinson Learning a Game Strategy Using Pattern-Weights and Self-play. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:42-60 [Conf ] Mark H. M. Winands , Jos W. H. M. Uiterwijk , H. Jaap van den Herik PDS-PN: A New Proof-Number Search Algorithm. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:61-74 [Conf ] Tristan Cazenave A Generalized Threats Search Algorithm. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:75-87 [Conf ] Martin Müller 0003 Proof-Set Search. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:88-107 [Conf ] Nathan R. Sturtevant A Comparison of Algorithms for Multi-player Games. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:108-122 [Conf ] Henry Avetisyan , Richard J. Lorentz Selective Search in an Amazons Program. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:123-141 [Conf ] Ingo Althöfer , Raymond Georg Snatzke Playing Games with Multiple Choice Systems. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:142-153 [Conf ] Levente Kocsis , Jos W. H. M. Uiterwijk , Eric O. Postma , H. Jaap van den Herik The Neural MoveMap Heuristic in Chess. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:154-170 [Conf ] Reijer Grimbergen , Jeff Rollason Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:171-187 [Conf ] Erik D. Demaine , Martin L. Demaine , Rudolf Fleischer Solitaire Clobber. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:188-200 [Conf ] Aviezri S. Fraenkel , Ofer Rahat Complexity of Error-Correcting Codes Derived from Combinatorial Games. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:201-212 [Conf ] Teigo Nakamura , Elwyn R. Berlekamp Analysis of Composite Corridors. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:213-229 [Conf ] Jing Yang , Simon X. Liao , Miroslaw Pawlak New Winning and Losing Positions for 7x7 HEx. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:230-248 [Conf ] Haw-ren Fang , Tsan-sheng Hsu , Shun-chin Hsu Indefinite Sequence of Moves in Chinese Chess Endgames. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:264-279 [Conf ] Michael Buro ORTS: A Hack-Free RTS Game Environment. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:280-291 [Conf ] Craig A. Lindley , Mirjam Eladhari Causal Normalization: A Methodology for Coherent Story Logic Design in Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:292-307 [Conf ] Clark Verbrugge A Structure for Modern Computer Narratives. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:308-325 [Conf ] Ling Zhao Tackling Post's Correspondence Problem. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:326-344 [Conf ] Carlos Linares López , Andreas Junghanns Perimeter Search Performance. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:345-359 [Conf ] Adi Botea , Martin Müller 0003 , Jonathan Schaeffer Using Abstraction for Planning in Sokoban. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:360-375 [Conf ] Bruno Bouzy A Small Go Board Study of Metric and Dimensional Evaluation Functions. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:376-392 [Conf ] Erik C. D. van der Werf , Jos W. H. M. Uiterwijk , Eric O. Postma , H. Jaap van den Herik Local Move Prediction in Go. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:393-412 [Conf ] William L. Spight Evaluating Kos in a Neutral Threat Environment: Preliminary Results. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:413-428 [Conf ] Thomas R. Lincke Position-Value Representation in Opening Books. [Citation Graph (0, 0)][DBLP ] Computers and Games, 2002, pp:2490-263 [Conf ]