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Conferences in DBLP

Computer Graphics International (cgi)
2001 (conf/cgi/2001)

  1. Bruce Blumberg, Bill Tomlinson, Marc Downie
    Multiple Conceptions of Character-Based Interactive Installations. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:5-14 [Conf]
  2. Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kunii
    An Inverse Kinematics Method Based on Muscle Dynamics. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:15-22 [Conf]
  3. Savant Karunaratne, Hong Yan
    3D Animated Movie Actor Training Using Fuzzy Logic. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:23-30 [Conf]
  4. Etienne de Sevin, Marcelo Kallmann, Daniel Thalmann
    Towards Real Time Virtual Human Life Simulations. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:31-37 [Conf]
  5. Sumedha Kshirsagar, Tom Molet, Nadia Magnenat-Thalmann
    Principal Components of Expressive Speech Animation. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:38-46 [Conf]
  6. Aaron Hertzmann
    Paint By Relaxation. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:47-54 [Conf]
  7. Horace Ho-Shing Ip, Angus K. Y. Cheng, William Y. F. Wong, Judy Jun Feng
    Affine-Invariant Sketch-Based Retrieval of Images. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:55-61 [Conf]
  8. Yueting Zhuang, Qing Li, Rynson W. H. Lau
    Web-Based Image Retrieval: A Hybrid Approach. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:62-72 [Conf]
  9. Qianhua Chen, Jiansong Deng, Falai Chen
    Water Animation with Disturbance Model. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:73-80 [Conf]
  10. Mai Ali Nur, Xikun Liang, Brian Wyvill, George B. Bourne
    Animating the Escape Response of the Sea Anemone, Stomphia Coccinea from the Starfish, Dermasterias imbricata Modeled Using Implicit Surfaces. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:81-88 [Conf]
  11. Batjargal Sosorbaram, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba
    Visual Simulation of Lightning Taking into Account Cloud Growth. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:89-98 [Conf]
  12. Steve M. F. Treavett, Min Chen, Richard Satherley, Mark W. Jones
    Volumes of Expression: Artistic Modelling and Rendering of Volume Datasets. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:99-106 [Conf]
  13. Nelson Siu-Hang Chu, Chiew-Lan Tai
    Animating Chinese Landscape Paintings and Panorama Using Multi-Perspective Modeling. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:107-112 [Conf]
  14. Hye-Sun Kim, Hee-Jeong Jin, Young-Jung Yu, Hwan-Gue Cho
    Creating Pen-and-Ink Illustration Using Stroke Morphing Method. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:113-122 [Conf]
  15. Xin Zheng, Enhua Wu
    Efficient 3D Image Warping for Composing Novel Views. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:123-130 [Conf]
  16. James Sinnott, Toby Howard
    A Hybrid Approach to the Recovery of Deformable Superquadric Models from 3D Data. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:131-138 [Conf]
  17. Addison Chan, Rynson W. H. Lau, Antonio Si
    A Motion Prediction Method for Mouse-Based Navigation. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:139-148 [Conf]
  18. Tomoyuki Nishita, Yoshinori Dobashi
    Modeling and Rendering of Various Natural Phenomena Consisting of Particles. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:149-158 [Conf]
  19. Masayuki Hisada, Tosiyasu L. Kunii
    Implementation of Object Attachments by Cellular Modeling. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:159-166 [Conf]
  20. Václav Skala, Martin Kuchar
    The Hash Function and the Principle of Duality. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:167-174 [Conf]
  21. Indriyati Atmosukarto, Luping Zhou, Wee Kheng Leow, Zhiyong Huang
    Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:175-182 [Conf]
  22. David Mason, Geoff Wyvill
    Blendeforming: Ray Traceable Localized Foldover-Free Space Deformation. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:183-192 [Conf]
  23. Q. Wang, J. H. Tang, C. H. Lim, H. C. Teh, Z. Y. Huang
    Using A-Buffer in Radiosity. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:193-200 [Conf]
  24. Gonzalo Besuievsky, Xavier Pueyo
    A Monte Carlo Method for Accelerating the Computation of Animated Radiosity Sequences. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:201-208 [Conf]
  25. Stefan Brabec, Hans-Peter Seidel
    Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:209-214 [Conf]
  26. George Baciu, Jinyuan Jia, Gibson Lam
    Ray Tracing Surfaces of Revolution: An Old Problem with A New Perspective. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:215-224 [Conf]
  27. Ju Jia Zou, Hong Yan
    Cartoon Image Vectorization Based on Shape Subdivision. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:225-231 [Conf]
  28. Zhanggui Zeng, Hong Yan
    Region Matching and Optimal Matching Pair Theorem. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:232-239 [Conf]
  29. Lilian H. Y. Tang, Rudolf Hanka, Horace Ho-Shing Ip, Kent K. T. Cheung, Ringo W. K. Lam
    An Intelligent System for Integrating Semantic and Iconic Features for Image Retrieval. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:240-248 [Conf]
  30. Carmen So-Ling Ng, Ling Li
    A Multi-Layered Reflection Model of Natural Human Skin. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:249-256 [Conf]
  31. Chiyi Cheng, Jiaoying Shi, Ying-Qing Xu, Heung-Yeung Shum
    Physically-Based Real-Time Animation of Draped Cloth. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:257-264 [Conf]
  32. Pascal Volino, Nadia Magnenat-Thalmann
    Comparing Efficiency of Integration Methods for Cloth Simulation. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:265-274 [Conf]
  33. Qunsheng Peng, Wei Hua, Xuehui Yang
    A New Approach of Point-Based Rendering. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:275-284 [Conf]
  34. Kolja Kähler, Jörg Haber, Hans-Peter Seidel
    Dynamic Refinement of Deformable Triangle Meshes for Rendering. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:285-290 [Conf]
  35. Xikun Liang, Brian Wyvill
    Hierarchical Implicit Surface Refinement. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:291-298 [Conf]
  36. Johan Claes, Marc Ramaekers, Frank Van Reeth
    Providing Local Interpolation, Tension and Normal Control in the Manipulation of Loop Subdivision Surfaces. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:299-305 [Conf]
  37. Chin-Feng Lin, Don-Lin Yang, Yeh-Ching Chung
    A Marching Voxels Method for Surface Rendering of Volume Data. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:306-316 [Conf]
  38. Yuan Zhou, Quan-Lin Li, Song De Ma
    Visualization of Geostress Tensor along Oil Well Trajectory. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:317-320 [Conf]
  39. Guiqing Li, Xianmin Li, Hua Li
    3D Discrete Clothoid Splines. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:321-324 [Conf]
  40. Michael Treadgold, Kevin Novins, Geoff Wyvill, Brian Niven
    What Do You Think You're Doing? Measuring Perception in Fish Tank Virtual Reality. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:325-328 [Conf]
  41. Andrés Iglesias, Akemi Gálvez
    Applying Functional Networks to Fit Data Points from B-Spline Surfaces. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:329-332 [Conf]
  42. Huub van de Wetering
    Javra: A Simple, Extensible Java Package for VRML. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:333-336 [Conf]
  43. Frederick W. B. Li, Rynson W. H. Lau
    NURBS Streams. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:337-342 [Conf]
  44. Weidong Geng, Monika Fleischmann, Hongfeng Yu, Yunhe Pan
    Technical Illustration Based on Human-Like Approach. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:343-346 [Conf]
  45. Yu Zhang, Edmond C. Prakash, Eric Sung
    Real-Time Physically-Based Facial Expression Animation Using Mass-Spring System. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:347-350 [Conf]
  46. Wei Lai
    Layout Adjustment and Boundary Detection for a Diagram. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:351-354 [Conf]
  47. Tsuneo Ikedo, Eisaku Obuchi
    A Realtime Rough Surface Renderer. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:355-358 [Conf]
  48. Yinghui Wu, Xin Guan, Mohan S. Kankanhalli, Zhiyong Huang
    Robust Invisible Watermarking of Volume Data Using the 3D DCT. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:359-362 [Conf]
  49. Su Zhang, Hanfeng Chen, Pengfei Shi
    Mosaic and Warping for Forward Moving Images. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:363-365 [Conf]
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NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
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