Conferences in DBLP
Bruce Blumberg , Bill Tomlinson , Marc Downie Multiple Conceptions of Character-Based Interactive Installations. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:5-14 [Conf ] Taku Komura , Yoshihisa Shinagawa , Tosiyasu L. Kunii An Inverse Kinematics Method Based on Muscle Dynamics. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:15-22 [Conf ] Savant Karunaratne , Hong Yan 3D Animated Movie Actor Training Using Fuzzy Logic. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:23-30 [Conf ] Etienne de Sevin , Marcelo Kallmann , Daniel Thalmann Towards Real Time Virtual Human Life Simulations. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:31-37 [Conf ] Sumedha Kshirsagar , Tom Molet , Nadia Magnenat-Thalmann Principal Components of Expressive Speech Animation. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:38-46 [Conf ] Aaron Hertzmann Paint By Relaxation. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:47-54 [Conf ] Horace Ho-Shing Ip , Angus K. Y. Cheng , William Y. F. Wong , Judy Jun Feng Affine-Invariant Sketch-Based Retrieval of Images. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:55-61 [Conf ] Yueting Zhuang , Qing Li , Rynson W. H. Lau Web-Based Image Retrieval: A Hybrid Approach. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:62-72 [Conf ] Qianhua Chen , Jiansong Deng , Falai Chen Water Animation with Disturbance Model. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:73-80 [Conf ] Mai Ali Nur , Xikun Liang , Brian Wyvill , George B. Bourne Animating the Escape Response of the Sea Anemone, Stomphia Coccinea from the Starfish, Dermasterias imbricata Modeled Using Implicit Surfaces. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:81-88 [Conf ] Batjargal Sosorbaram , Tadahiro Fujimoto , Kazunobu Muraoka , Norishige Chiba Visual Simulation of Lightning Taking into Account Cloud Growth. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:89-98 [Conf ] Steve M. F. Treavett , Min Chen , Richard Satherley , Mark W. Jones Volumes of Expression: Artistic Modelling and Rendering of Volume Datasets. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:99-106 [Conf ] Nelson Siu-Hang Chu , Chiew-Lan Tai Animating Chinese Landscape Paintings and Panorama Using Multi-Perspective Modeling. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:107-112 [Conf ] Hye-Sun Kim , Hee-Jeong Jin , Young-Jung Yu , Hwan-Gue Cho Creating Pen-and-Ink Illustration Using Stroke Morphing Method. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:113-122 [Conf ] Xin Zheng , Enhua Wu Efficient 3D Image Warping for Composing Novel Views. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:123-130 [Conf ] James Sinnott , Toby Howard A Hybrid Approach to the Recovery of Deformable Superquadric Models from 3D Data. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:131-138 [Conf ] Addison Chan , Rynson W. H. Lau , Antonio Si A Motion Prediction Method for Mouse-Based Navigation. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:139-148 [Conf ] Tomoyuki Nishita , Yoshinori Dobashi Modeling and Rendering of Various Natural Phenomena Consisting of Particles. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:149-158 [Conf ] Masayuki Hisada , Tosiyasu L. Kunii Implementation of Object Attachments by Cellular Modeling. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:159-166 [Conf ] Václav Skala , Martin Kuchar The Hash Function and the Principle of Duality. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:167-174 [Conf ] Indriyati Atmosukarto , Luping Zhou , Wee Kheng Leow , Zhiyong Huang Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:175-182 [Conf ] David Mason , Geoff Wyvill Blendeforming: Ray Traceable Localized Foldover-Free Space Deformation. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:183-192 [Conf ] Q. Wang , J. H. Tang , C. H. Lim , H. C. Teh , Z. Y. Huang Using A-Buffer in Radiosity. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:193-200 [Conf ] Gonzalo Besuievsky , Xavier Pueyo A Monte Carlo Method for Accelerating the Computation of Animated Radiosity Sequences. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:201-208 [Conf ] Stefan Brabec , Hans-Peter Seidel Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:209-214 [Conf ] George Baciu , Jinyuan Jia , Gibson Lam Ray Tracing Surfaces of Revolution: An Old Problem with A New Perspective. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:215-224 [Conf ] Ju Jia Zou , Hong Yan Cartoon Image Vectorization Based on Shape Subdivision. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:225-231 [Conf ] Zhanggui Zeng , Hong Yan Region Matching and Optimal Matching Pair Theorem. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:232-239 [Conf ] Lilian H. Y. Tang , Rudolf Hanka , Horace Ho-Shing Ip , Kent K. T. Cheung , Ringo W. K. Lam An Intelligent System for Integrating Semantic and Iconic Features for Image Retrieval. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:240-248 [Conf ] Carmen So-Ling Ng , Ling Li A Multi-Layered Reflection Model of Natural Human Skin. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:249-256 [Conf ] Chiyi Cheng , Jiaoying Shi , Ying-Qing Xu , Heung-Yeung Shum Physically-Based Real-Time Animation of Draped Cloth. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:257-264 [Conf ] Pascal Volino , Nadia Magnenat-Thalmann Comparing Efficiency of Integration Methods for Cloth Simulation. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:265-274 [Conf ] Qunsheng Peng , Wei Hua , Xuehui Yang A New Approach of Point-Based Rendering. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:275-284 [Conf ] Kolja Kähler , Jörg Haber , Hans-Peter Seidel Dynamic Refinement of Deformable Triangle Meshes for Rendering. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:285-290 [Conf ] Xikun Liang , Brian Wyvill Hierarchical Implicit Surface Refinement. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:291-298 [Conf ] Johan Claes , Marc Ramaekers , Frank Van Reeth Providing Local Interpolation, Tension and Normal Control in the Manipulation of Loop Subdivision Surfaces. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:299-305 [Conf ] Chin-Feng Lin , Don-Lin Yang , Yeh-Ching Chung A Marching Voxels Method for Surface Rendering of Volume Data. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:306-316 [Conf ] Yuan Zhou , Quan-Lin Li , Song De Ma Visualization of Geostress Tensor along Oil Well Trajectory. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:317-320 [Conf ] Guiqing Li , Xianmin Li , Hua Li 3D Discrete Clothoid Splines. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:321-324 [Conf ] Michael Treadgold , Kevin Novins , Geoff Wyvill , Brian Niven What Do You Think You're Doing? Measuring Perception in Fish Tank Virtual Reality. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:325-328 [Conf ] Andrés Iglesias , Akemi Gálvez Applying Functional Networks to Fit Data Points from B-Spline Surfaces. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:329-332 [Conf ] Huub van de Wetering Javra: A Simple, Extensible Java Package for VRML. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:333-336 [Conf ] Frederick W. B. Li , Rynson W. H. Lau NURBS Streams. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:337-342 [Conf ] Weidong Geng , Monika Fleischmann , Hongfeng Yu , Yunhe Pan Technical Illustration Based on Human-Like Approach. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:343-346 [Conf ] Yu Zhang , Edmond C. Prakash , Eric Sung Real-Time Physically-Based Facial Expression Animation Using Mass-Spring System. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:347-350 [Conf ] Wei Lai Layout Adjustment and Boundary Detection for a Diagram. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:351-354 [Conf ] Tsuneo Ikedo , Eisaku Obuchi A Realtime Rough Surface Renderer. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:355-358 [Conf ] Yinghui Wu , Xin Guan , Mohan S. Kankanhalli , Zhiyong Huang Robust Invisible Watermarking of Volume Data Using the 3D DCT. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:359-362 [Conf ] Su Zhang , Hanfeng Chen , Pengfei Shi Mosaic and Warping for Forward Moving Images. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2001, pp:363-365 [Conf ]