The SCEAS System
Navigation Menu

Conferences in DBLP

Conference of the Digital Games Research Association (digra)
2002 (conf/digra/2002)

  1. Peter Judmaier, Gunter Piringer, Jörg Piringer
    Myzel - Selforganization in Networked Worlds. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  2. Georg Lauteren
    The Pleasure of the Playable Text: Towards an Aesthetic Theory of Computer Games. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  3. Craig A. Lindley
    The Gameplay Gestalt, Narrative, and Interactive Storytelling. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  4. Helene Madsen, Troels Degn Johansson
    Gameplay Rhetoric: A Study of the Construction of Satirical and Associational Meaning in Short Computer Games for the WWW. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  5. Tony Manninen
    Towards Communicative, Collaborative and Constructive Multi-Player Games. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  6. Frans Mäyrä
    Introduction: All Your Base Are Belong to Us. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  7. Stuart Nolan
    iDTV Gamers: The Emergence of a New Community?. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  8. Olli Sotamaa
    All The World's A Botfighter Stage: Notes on Location-based Multi-User Gaming. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  9. Eddo Stern
    A Touch of Medieval: Narrative, Magic and Computer Technology in Massively Multiplayer Computer Role-Playing Games. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  10. Riku Suomela, Jouka Mattila, Eero Räsänen, Timo Koskinen
    Augmented Reality for a Casual User: Designing Tools for Interaction with the Virtual World. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  11. T. L. Taylor
    "Whose Game Is This Anyway?": Negotiating Corporate Ownership in a Virtual World. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  12. Petri Lankoski, Satu Heliö
    Approaches to Computer Game Design. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  13. Julian Kücklich
    The Study of Computer Games as a Second-Order Cybernetic System. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  14. Lars Konzack
    Computer Game Criticism: A Method for Computer Game Analysis. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  15. Jesper Juul
    The Open and the Closed: Games of Emergence and Games of Progression. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  16. Mark Finn
    Console Games in the Age of Convergence. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  17. Joanne Bryce, Jason Rutter
    Killing Like a Girl: Gendered Gaming and Girl Gamers' Visibility. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  18. Oliver Julian Holland
    The Similar Eye: Proxy Life and Public Space in the MMORPG. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  19. Greg Costikyan
    I Have No Words & I Must Design: Toward a Critical Vocabulary for Games. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  20. Aki Järvinen
    Gran Stylissimo: The Audiovisual Elements and Styles in Computer and Video Games. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  21. Aphra Kerr
    Representing Users in the Design of Digital Games. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  22. Geoff King, Tanya Krzywinska
    Computer Games / Cinema / Interfaces. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  23. Lisbeth Klastrup
    Interaction Forms, Agents and Tellable Events in EverQuest. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  24. Rune Klevjer
    In Defense of Cutscenes. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
  25. Susana Pajares Tosca
    The EverQuest Speech Community. [Citation Graph (0, 0)][DBLP]
    CGDC Conf., 2002, pp:- [Conf]
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002