Conferences in DBLP
Maurice van der Zwaan , Erik Reinhard , Frederik W. Jansen Pyramid Clipping for Efficient Ray Traversal. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:1-10 [Conf ] Eric P. Lafortune , Yves D. Willems A 5D Tree to Reduce the Variance of Monte Carlo Ray Tracing. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:11-20 [Conf ] Yair Kurzion , Roni Yagel Space Deformation using Ray Deflectors. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:21-30 [Conf ] Tsukasa Noma Bridging between Surface Rendering and Volume Rendering for Multi-resolution Display. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:31-40 [Conf ] Jos Stam Multiple Scattering as a Diffusion Process. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:41-50 [Conf ] Georgios Sakas , Marcus Grimm , Alexandros Savopoulos Optimized Maximum Intensity Projection (MIP). [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:51-63 [Conf ] Raghu Machiraju , J. Edward Swan II , Roni Yagel Spatial Domain Characterization and Control of Reconstruction Errors. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:64-73 [Conf ] Nelson L. Max , Keiichi Ohsaki Rendering Trees from Precomputed Z-Buffer Views. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:74-81 [Conf ] Holly E. Rushmeier , Gregory J. Ward , Christine D. Piatko , Phil Sanders , Bert Rust Comparing Real and Synthetic Images: Some Ideas about Metrics. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:82-91 [Conf ] Jeffry Nimeroff , Julie Dorsey , Holly E. Rushmeier A Framework for Global Illumination in Animated Environments. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:92-103 [Conf ] Gregory J. Ward Making Global Illumination User-friendly. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:104-114 [Conf ] James Arvo The Role of Functional Analysis in Global Illumination. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:115-126 [Conf ] Alain Fournier From Local to Global Illumination and Back. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:127-136 [Conf ] Stefan Müller , Wolfram Kresse , Neil Gatenby , Frank Schöffel A Radiosity Approach for the Simulation of Daylight. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:137-146 [Conf ] Pascal M. Deville , Jean-Claude Paul Modeling the Spatial Energy Distribution of Complex Light Sources for Lighting Engineering. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:147-159 [Conf ] Pierre Poulin , Alain Fournier Painting Surface Characteristics. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:160-169 [Conf ] Sumanta N. Pattanaik , Kadi Bouatouch Linear Radiosity with Error Estimation. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:170-185 [Conf ] Nicolas Holzschuch , François X. Sillion Accurate Computation of the Radiosity Gradient for Constant and Linear Emitters. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:186-195 [Conf ] François X. Sillion , George Drettakis , Cyril Soler A Clustering Algorithm for Radiance Calculation in General Environments. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:196-205 [Conf ] László Neumann , Werner Purgathofer , Robert F. Tobler , Attila Neumann , Pavol Eliás , Martin Feda , Xavier Pueyo The Stochastic Ray Method for Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:206-218 [Conf ] Peter Shirley , Bretton Wade , Philip M. Hubbard , David Zareski , Bruce Walter , Donald P. Greenberg Global Illumination via Density Estimation. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:219-230 [Conf ] Mateu Sbert , Frederic Pérez , Xavier Pueyo Global Monte Carlo. A Progressive Solution. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:231-239 [Conf ] Philipp Slusallek , Michael Schröder , Marc Stamminger , Hans-Peter Seidel Smart Links and Efficient Reconstruction for Wavelet Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:240-251 [Conf ] Peter Schröder , Wim Sweldens Spherical Wavelets: Texture Processing. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:252-263 [Conf ] Reid Gershbein Integration Methods for Galerkin Radiosity Couplings. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:264-273 [Conf ] Steven Collins Reconstruction of Illumination from Area Luminaires. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:274-283 [Conf ] Kurt Zimmerman , Peter Shirley A Two-Pass Solution to the Rendering Equation with a Source Visibility Process. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:284-295 [Conf ] Alain Fournier Separating Reflection Functions for Linear Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:296-305 [Conf ] Philip Dutré , Yves D. Willems Potential-driven Monte Carlo Particle Tracing for Diffuse Environments with Adaptive Probability Functions. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:306-315 [Conf ] Philippe Bekaert , Yves D. Willems Importance-Driven Progressive Refinement Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:316-325 [Conf ] Henrik Wann Jensen Importance Driven Path Tracing using the Photon Map. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:326-335 [Conf ] László Neumann , Robert F. Tobler , Pavol Eliás The Constant Radiosity Step. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:336-344 [Conf ] Gladimir V. G. Baranoski , Randall Bramley , Peter Shirley Fast Radiosity Solutions for Environments with High Average Reflectance. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:345-356 [Conf ]