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Conferences in DBLP

Annual Conference on Computer Graphics (SIGGRAPH) (siggraph)
1986 (conf/siggraph/1986)

  1. Tim Van Hook
    Real-time shaded NC milling display. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:15-20 [Conf]
  2. Michel J. Denber, Paul M. Turner
    A differential compiler for computer animation. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:21-23 [Conf]
  3. Larry Bergman, Henry Fuchs, Eric Grant, Susan Spach
    Image rendering by adaptive refinement. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:29-37 [Conf]
  4. Gavin S. P. Miller
    The definition and rendering of terrain maps. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:39-48 [Conf]
  5. Jerry Weil
    The synthesis of cloth objects. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:49-54 [Conf]
  6. Peter Oppenheimer
    Real time design and animation of fractal plants and trees. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:55-64 [Conf]
  7. Darwyn R. Peachey
    Modeling waves and surf. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:65-74 [Conf]
  8. Alain Fournier, William T. Reeves
    A simple model of ocean waves. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:75-84 [Conf]
  9. Larry S. Yaeger, Craig Upson, Robert Myers
    Combining physical and visual simulation-creation of the planet Jupiter for the film "2010". [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:85-93 [Conf]
  10. Roger W. Swanson, Larry J. Thayer
    A fast shaded-polygon renderer. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:95-102 [Conf]
  11. Gary Bishop, David M. Weimer
    Fast Phong shading. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:103-106 [Conf]
  12. Jack Goldfeather, Jeff P. Hultquist, Henry Fuchs
    Fast constructive-solid geometry display in the pixel-powers graphics system. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:107-116 [Conf]
  13. Nelson L. Max
    Atmospheric illumination and shadows. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:117-124 [Conf]
  14. Tomoyuki Nishita, Eihachiro Nakamae
    Continuous tone representation of three-dimensional objects illuminated by sky light. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:125-132 [Conf]
  15. David S. Immel, Michael F. Cohen, Donald P. Greenberg
    A radiosity method for non-diffuse environments. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:133-142 [Conf]
  16. James T. Kajiya
    The rendering equation. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:143-150 [Conf]
  17. Thomas W. Sederberg, Scott R. Parry
    Free-form deformation of solid geometric models. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:151-160 [Conf]
  18. David H. Laidlaw, W. Benjamin Trumbore, John F. Hughes
    Constructive solid geometry for polyhedral objects. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:161-170 [Conf]
  19. John A. Brewer III, S. Mark Courter
    Automated conversion of curvilinear wire-frame models to surface boundary models; a topological approach. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:171-178 [Conf]
  20. Francis J. M. Schmitt, Brian A. Barsky, Wen-Hui Du
    An adaptive subdivision method for surface-fitting from sampled data. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:179-188 [Conf]
  21. Philip Amburn, Eric Grant, Turner Whitted
    Managing geometric complexity with enhanced procedural models. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:189-195 [Conf]
  22. Randal C. Nelson, Hanan Samet
    A consistent hierarchical representation for vector data. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:197-206 [Conf]
  23. Eihachiro Nakamae, Koichi Harada, Takao Ishizaki, Tomoyuki Nishita
    A montage method: the overlaying of the computer generated images onto a background photograph. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:207-214 [Conf]
  24. Graham Campbell, Thomas A. DeFanti, Jeff Frederiksen, Stephen A. Joyce, Lawrence A. Leske
    Two bit/pixel full color encoding. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:215-223 [Conf]
  25. Steve Strassmann
    Hairy brushes. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:225-232 [Conf]
  26. Eric A. Bier, Maureen C. Stone
    Snap-dragging. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:233-240 [Conf]
  27. Peter P. Tanner, Stephen A. MacKay, Darlene A. Stewart, Marceli Wein
    A multitasking switchboard approach to user interface management. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:241-248 [Conf]
  28. Brad A. Myers, William Buxton
    Creating highly-interactive and graphical user interfaces by demonstration. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:249-258 [Conf]
  29. John L. Sibert, William D. Hurley, Teresa W. Bleser
    An object-oriented user interface management system. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:259-268 [Conf]
  30. Timothy L. Kay, James T. Kajiya
    Ray tracing complex scenes. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:269-278 [Conf]
  31. Kenneth I. Joy, Murthy N. Bhetanabhotla
    Ray tracing parametric surface patches utilizing numerical techniques and ray coherence. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:279-285 [Conf]
  32. Alan H. Barr
    Ray tracing deformed surfaces. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:287-296 [Conf]
  33. Andrew S. Glassner
    Adaptive precision in texture mapping. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:297-306 [Conf]
  34. Kenneth Turkowski
    Anti-aliasing in topological color spaces. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:307-314 [Conf]
  35. Paul S. Heckbert
    Filtering by repeated integration. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1986, pp:315-321 [Conf]
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